A CallCline family modification of the Mario Kart DS game file supplied by Chris. The original game and racing systems are credited to Nintendo. This is an unofficial fan modification.
CallCline adds original low-poly family driver and vehicle meshes, Tower character portraits, secret rides, title artwork, interface backgrounds, driver and kart names, course and cup names, technology-themed materials, original electronic music, and synthesized sound effects. The original course geometry, collision, and racing mechanics remain. Some generic interface glyphs and scenery geometry also remain. This workshop release is not a complete replacement of every original asset.
The garage includes Chris, Samantha, Kelsey, Sophie, Max, and Chip, plus secret Chris + Tesla, Cristobal!, and Super Sami! rides. Each selected driver replaces the first native driver for that session. The other family racers remain in the game. Secret unlocks reset on returning to the garage or reloading.
The Super Sami! garage reveal reuses the Tower’s PeopleMover announcement excerpt and new chime. See the arcade’s music credits for attribution.
EmulatorJS 4.2.3, the DeSmuME 2015 core, and RetroArch. The player’s GPL-3.0 license and readable JavaScript source are included locally. Matching core build sources and instructions: EmulatorJS/build.
Asset conversion uses ndspy and custom deterministic build scripts. Existing CallCline artwork is reused from the arcade and Cline Uplink.
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